Welcome, Guest. Please login or register.

News:

Recent Posts

Pages: [1] 2 3 ... 10
1
Suggestions / Suggestions about traits and perks
« Last post by Psotnik on May 20, 2018, 04:19:58 PM »
Traits:

Fast Metabolism- healing every 13 sec, reduces poison and rad resistance to 0 + double healing rate (with suport perk Faster healing and sneaketer should be quite good but not too op)

Small Frame- +1 Agl, - 20% carry weight, bigger chance to get hands crippled (just hands! +10%) and weapon drops (+15%) ..... cuz u are not strong but more agile (iron grip can be rescue from it)

One handler-  -20% to hit chance and +20% to weapon drop when wealding 2hand weapon, +20% to hit chance and +10% resistance to weapon drop when wealding 1hand weapon + 5 flat dmg to every shot not bullet (this trait is ussles lets make him do something)

Kamikaze- +10% to dmg, -10% dmg resistance (nothing more nothing less)

Chem Reliant- Drugs now are on you for 2houers but stimpak and super stimpak heals u 50% less (to test, 50% can be too much)

Chem Resistance- You got only 5% to get drug addiction and You are immune to teir penaltys (not addictions) but drugs on you works only 5min (its gonna be crazy trait if you get addicted but you can always use Drug Antidote)

Bloody Mess- +5 flat dmg, players always die on 0 hp and their armor is totaly destroyed. You always see the worst way a person can die.

Fast Shoot- -1ap cost of shot not burst, unable to make aims attacks but have a chance to make aim shot (but not on every shot ~15% torso 10% leg, 10% groin, 10 arm%, 5% head)


Perks:

remove perks healer

Medic- +30-60hp when using First aid and halves fa cd (but not with Living anathomy to 20sec that was to much, minimum 25 sec) req 175% FA and 100% Doc

Living anathomy- +5 to damage when attacking living organisms, dubles luck when using First Aid and reduce FA cd req 125% fa, 50% doc

Add perk "Resuscitation"- req perks: Medic and Living anathomy + 175fa and 150doc

Resuscitation- chance to resurect dead player, 30% chance (200%doc cap) get bigger when wealding in hand Doc bag +25% (5% more chance) or +50% (10% more chance)

this should make an option to make healer class...
And now very important thing for medics: add option to see players First aid cooldown (when you get mouse over him) that is enable by geting Living anathomy perk (when medic heals/use fa, the player get cd from him but Medic dont get cd from that player, he get cd only when he heal himself)
and to make unable to do sneak Medics (that can be nasty) first aid should start to desneak the sneaker

About ussles perks that nobody use:

Iron grip, weapon handling, quick recovery, Tree Trunk Thighs and gain "SPECIAL"

they should be merged- Iron grip with weapon handling, quick recovery + Tree Trunk Thighs and Gain SPECIAL should give +2 not 1 (its totaly ussles)
2
Suggestions / Re: Sugestion by Veki
« Last post by Veki on May 20, 2018, 11:38:21 AM »
Sniper perk...you secialise for targeting, your aiming shoots take one less AP, stuck with BROF
3
Suggestions / Re: Sugestion by Veki
« Last post by Veki on May 13, 2018, 10:30:32 AM »
make trait skilled more usefull...You are skilled you get 5 skill points but you get perk every 4 level.
lets add bonus to that 20hp bonus, 5+ bonus SPECIAL points. something simular fallout2 trait skiled and gifted(give you +1 for all your special)  to merge into one?
4
Suggestions / Re: Sugestion by Veki
« Last post by Veki on May 13, 2018, 10:10:30 AM »
your explosive dinamite if it armed desapair if you spawn in tb fight(preventing people to coming over in over in blue suit suicide and ruin tb fights
5
Suggestions / Re: Sugestion by Veki
« Last post by Veki on May 13, 2018, 10:06:39 AM »
Maybe to make faction points for ranking factions by time they keeping towns, 1 point for every minute...so we can easy track factions succes in TC.
6
Suggestions / Re: Sugestion by Veki
« Last post by Veki on May 13, 2018, 10:04:22 AM »
1.Sugestion for granate trow main hand to have option to aim like rocket launcher(ctrl-a?)

2.Sugestion Toxic cave from fallout 2 be closed Quest dungeon. for now this map dont have use.
You need to retrive data for brotherhood of steel(or enclave or somebody other) in toxic
cave...I didnt chek map in fonline in fallout 2 you need to repair lift to go underground where you can find Robot boss and CBT armor mk2(very rare) in fallout 2 dont have any back up story for this, but we can make simular dungeon if we acepted idea hard to get, not to make this quest repitable.
7
Suggestions / Re: Sugestion by Veki
« Last post by Veki on May 09, 2018, 09:49:12 PM »
quick special encounter...dead brotherhood regrutes...many dead bodyes laying on the ground, like 5 of them in desert...they have some medicals, random t3 weapons(1 from each skill category) regular cbt armors...except captain who have good brotherhood combat armor stated and  gaus pistol. Idea come in desert eria you have dont have chanse to get special encounter. special encounter spawaning depends of regia, you will never get example hospital in desert etc. Background story: they go to mission to prove themself, they die...
offcorse boddyes of some fire geckos around , to look why they are not interested in loot
8
Suggestions / Re: Sugestion by Veki
« Last post by Veki on May 09, 2018, 09:31:28 PM »
About caving is simple idea...
1 option in mountains regia where usuly spawn encounters with caves, you need simple just to add every cave map inside have some random encounter(raiders, murders, slavers,deathclaws,muties)depends the regia of that encounters...and locker(maybe dead NPC-s who you can loot)  who they guard. or just simple spawn...also some map of caves are to much big, totaly necesery to be that size.
2 option:Right now is posible sometimes to find some weapon or armor or drug in caves, but not big chanse...make that chanse to be 100 procent. every cave drop some item.
9
News and Announcements / Re: Public tests are in progress!
« Last post by druto on May 09, 2018, 01:28:49 PM »
And keep in mind that there are many unfinished features right now. Some dungeons are empty or theiy wait for content to be added. Many of these will be only adjusted shortly before the start of the new session.

For now just hunt me bugs and have fun :)
10
Suggestions / Re: Achievements
« Last post by druto on May 09, 2018, 01:24:39 PM »
These can be botted easily in a game like this, and in return they would provide too big advantage.
Pages: [1] 2 3 ... 10