FOnline: Aftertimes

Development => Suggestions => Topic started by: FAILGAMER1 on May 26, 2017, 03:53:47 AM

Title: Achievements
Post by: FAILGAMER1 on May 26, 2017, 03:53:47 AM
What do you think?  Achievements in the game, could be helpful, an example : if you kill 1000 npc you will earn 120k caps.  :)
Title: Re: Achievements
Post by: Timelord on May 27, 2017, 07:43:27 PM
Not a good idea, this allows for a person just to make alts and grind easy achievements just to get caps or something. Achievements should be something that you get for doing something, you shouldn't get a reward for completing an achievement.
Title: Re: Achievements
Post by: Veki on April 29, 2018, 08:35:50 AM
We can make achivments maybe like suport perks what give you small bust...
example:assasin- kill 1000  players-+10 to final dmg per shot to player
             :hunter-kill (creature)=+10 final dmg to serten creature
             :westland doctor(heal up 10 000 points)=+20 bonus heal on the end
             :mazohist(you like to die dont you???die 200 times!!)- +2 damage treshold for every type
             :sellsman:100 000 trade caps- you have 10% lower barter prise with NPC-s
             
       
Title: Re: Achievements
Post by: druto on May 09, 2018, 01:24:39 PM
These can be botted easily in a game like this, and in return they would provide too big advantage.
Title: Re: Achievements
Post by: Bison on June 30, 2018, 02:39:23 AM
I love the idea of achievements but I don’t think you should get any reward apart from maybe being listed on a leaderboard. As the others have said people would find away to take advantage of the situation and grind for the reward.